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8-bit apocalypse, the untold story of Atari's missile command, Alex Rubens ; with a forward by Jeff Gerstmann

Label
8-bit apocalypse, the untold story of Atari's missile command, Alex Rubens ; with a forward by Jeff Gerstmann
Language
eng
Illustrations
illustrationsplates
Index
no index present
Literary Form
non fiction
Main title
8-bit apocalypse
Oclc number
1039933568
Responsibility statement
Alex Rubens ; with a forward by Jeff Gerstmann
Sub title
the untold story of Atari's missile command
Summary
"The first history of Atari's Missile Command, and its unforeseen effects on its creators and the culture."--Amazon.comBefore Call of Duty, before World of Warcraft, before even Super Mario Bros., the video game industry exploded in the late 1970s with the advent of the video arcade. Leading the charge was Atari Inc., the creator of the iconic game Missile Command. The first game to double as a commentary on culture, Missile Command put the players' fingers on "the button, " making them responsible for the fate of civilization in a no-win scenario, all for the price of a quarter. The game was a marvel of modern culture, helping usher in both the age of the video game and the gamer lifestyle. Taking readers back to the days of TaB cola, dot matrix printers, and digging through the couch for just one more quarter, 8-Bit Apocalypse combines Rubens knowledge of the tech industry and experience as a gaming journalist to conjure the wild silicon frontier of the 8-bit '80s. -- Adapted from the dust jacket
Target audience
adult
resource.variantTitle
Eight-bit apocalypse, the untold story of Atari's missile command
Classification
Contributor
Content
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